趁着这段时间有空,把之前整理开发的一款手机游戏记录一下。之前是用微软的winphone系统开发,开发工具vs2010。和以往一样,先发一下效果图。整理总结不易,如需全部代码,请联系我15098950589(微信同号)。
核心代码如下:
if (IsolatedStorageFile.GetUserStoreForApplication().FileExists("Recorder.xml"))
{
using (IsolatedStorageFile storage = IsolatedStorageFile.GetUserStoreForApplication())
{
using (IsolatedStorageFileStream location = new IsolatedStorageFileStream("Recorder.xml", System.IO.FileMode.Open, storage))
{
StreamReader reader = new StreamReader(location);
XDocument config = new XDocument();
config = XDocument.Parse(reader.ReadToEnd());
XElement cours = config.Element("Recorder").Element("Level1");
level1Score = cours.Value;
cours = config.Element("Recorder").Element("Level2");
level2Score = cours.Value;
cours = config.Element("Recorder").Element("Level3");
level3Score = cours.Value;
cours = config.Element("Recorder").Element("Level4");
level4Score = cours.Value;
cours = config.Element("Recorder").Element("Level5");
level5Score = cours.Value;
cours = config.Element("Recorder").Element("Level6");
level6Score = cours.Value;
reader.Close();
}
}
}