飞机

发布时间 2023-06-24 21:46:27作者: fushuxuan1
#include <iostream>  
#include <string>
#include "minecraft.h"
using namespace std;
TxMinecraft mc;
 struct Block{
     int x,y,z,id,data;
 }

 int main(int argc, char** argv) {
     bool con=mc.ConnectMinecraft("zk","08bd17c1ea594f2684182fd956c2d172");
     if(!con){
      cout<<"失败";
         return 0;
     }
     Block a[500];
     Block b;
     b.x=0;
     b.y=2;
     b.z=1;
     b.id=144;
     b.data=5;
     a[0]=b;
     b.z=5;
     a[1]=b;
     b.x=-7;
     a[2]=b;
     b.x=-6;
     a[3]=b;
     b.x=-5;
    a[4]=b;
     b.x=-4;
     a[5]=b;
     b.x=-3;
     a[6]=b;
     b.x=-2;
     a[7]=b;
     b.x=-1;
     a[8]=b;
     b.x=0;
     a[9]=b;
     b.z=5;
     b.x=-7;
     a[10]=b;
     b.x=-6;
     a[11]=b;
     b.x=-5;
     a[12]=b;
     b.x=-4;
     a[13]=b;
     b.x=-3;
     a[14]=b;
     b.x=-2;
     a[15]=b;
     b.x=-1;
     a[16]=b;
     b.x=0;
     a[17]=b;
     //B
    b.x=-5;
     b.y=3;
     b.z=1;
     b.id=1;
     b.data=0;
     a[18]=b;
     b.x=-4;
     a[19]=b;
     b.x=-4;
     a[19]=b;
     b.x=-3;
     a[20]=b;
     b.x=-2;
     a[21]=b;
     b.x=-1;
     a[22]=b;
     b.x=0;
     a[23]=b;
     b.x=1;
     a[24]=b;
     b.x=2;
1     a[25]=b;
     b.x=3;
     a[26]=b;
     b.x=4;
     a[27]=b;
     b.x=5;
     a[28]=b;
     b.x=6;
     a[29]=b;
     b.x=7;
     a[30]=b;
     b.z=2;
     b.x=-5;
     a[31]=b;
     b.x=-4;
     a[32]=b;
     b.x=-3;
     a[33]=b;
     b.x=-2;
     a[34]=b;
     b.x=-1;
     a[35]=b;
     b.x=2;
     a[36]=b;
     b.x=3;
     a[37]=b;
     b.x=4;
     a[38]=b;
     b.x=5;
     a[39]=b;
     b.x=6;
     a[40]=b;
     b.x=7;
     a[41]=b;
     b.z=4;
     b.x=-5;
     a[42]=b;
     b.x=-4;
     a[43]=b;
     b.x=-3;
     a[44]=b;
     b.x=-2;
    a[45]=b;
     b.x=-1;
     a[46]=b;
     b.x=2;
     a[47]=b;
     b.x=3;
     a[48]=b;
     b.x=4;
     a[49]=b;
     b.x=5;
     a[50]=b;
     b.x=6;
     a[51]=b;
    b.x=7;
     a[52]=b;
     b.z=5;
     b.x=-5;
     a[53]=b;
     b.x=-4;
     a[54]=b;
     b.x=-3;
     a[55]=b;
     b.x=-2;
     a[56]=b;
     b.x=-1;
     a[57]=b;
     b.x=0;
     a[58]=b;
     b.x=1;
     a[59]=b;
     b.x=2;
  a[60]=b;
     b.x=3;
     a[61]=b;
     b.x=4;
     a[62]=b;
     b.x=5;
     a[63]=b;
     b.x=6;
     a[64]=b;
     b.x=7;
     a[65]=b;
     b.y=4;
     b.z=-2;
     b.x=0;
     a[66]=b;
     b.x=1;
     a[67]=b;
     b.x=2;
     a[68]=b;
     b.x=3;
     a[69]=b;
     b.x=4;
     a[70]=b;
     b.x=5;
     a[71]=b;
     b.z=0;
     b.x=-7;
     a[72]=b;
     b.x=-6;
     a[73]=b;
     b.x=-5;
     a[74]=b;
     b.x=-4;
     a[75]=b;
     b.x=-3;
     a[76]=b;
     b.x=-2;
    a[77]=b;
     b.x=-1;
     a[78]=b;
     b.x=0;
     a[79]=b;
     b.x=1;
     a[80]=b;
     b.x=2;
     a[81]=b;
     b.x=3;
     a[82]=b;
     b.x=4;
     a[83]=b;
     b.x=5;
     a[84]=b;
     b.x=6;
     a[85]=b;
     b.x=7;
     a[86]=b;
     b.z=1;
     b.x=-5;
     a[87]=b;
     b.x=-4;
     a[88]=b;
     b.x=-3;
     a[89]=b;
     b.x=-2;
     a[90]=b;
     b.x=-1;
     a[91]=b;
     b.x=0;
     a[92]=b;
     b.x=1;
     a[93]=b;
     b.x=2;
     a[94]=b;
     b.x=3;
     a[95]=b;
     b.x=4;
     a[96]=b;
     b.x=5;
     a[97]=b;
     b.x=6;
     a[98]=b;
     b.x=7;
     a[99]=b;
    b.x=8;
     a[100]=b;
     b.x=10;
     a[101]=b;
     b.x=11;
     a[102]=b;
     cout<<"坐标";
     cin>>x>>y>>z;
    return 0;
 }