unity打包扔到iOS项目里,点击按钮没反应,

发布时间 2023-12-16 15:40:04作者: 花泽香菜

逼逼赖赖一大堆下边的错误
DelayBtn:setBtnDisable()
QFramework.ProbilityHelper:InvokeGracefully(UnityAction)
UnityEngine.Events.InvokableCall:Invoke()
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.UI.Button:Press()
UnityEngine.UI.Button:OnPointerClick(PointerEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
Sirenix.Serialization.JsonDataReader:ReadPrimitiveArray(T[]&)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

这是因为unitysdk的xxxxx导致xxxxx从而xxxx的 你需要在unity编辑器里

然后依次点这俩

在打包就行了