【雕爷学编程】Arduino动手做(113)---5110液晶屏模块2

发布时间 2023-07-12 19:28:09作者: 行者花雕

37款传感器与执行器的提法,在网络上广泛流传,其实Arduino能够兼容的传感器模块肯定是不止这37种的。鉴于本人手头积累了一些传感器和执行器模块,依照实践出真知(一定要动手做)的理念,以学习和交流为目的,这里准备逐一动手尝试系列实验,不管成功(程序走通)与否,都会记录下来---小小的进步或是搞不掂的问题,希望能够抛砖引玉。

 

【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)

实验一百一十三:蓝色诺基亚5110屏 LCD液晶屏模块 兼容3310 LCD 

 

 

【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
程序五:这个程序是睡眠模式的演示

/*
  【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
  程序五:这个程序是睡眠模式的演示
  接脚
  SCK - 引脚 8
  MOSI - 引脚 9
  直流 - 引脚 10
  RST - 引脚 12
  CS - 引脚 11
*/

#include <LCD5110_Graph.h>
LCD5110 myGLCD(8, 9, 10, 12, 11);

extern uint8_t SmallFont[];
extern uint8_t MediumNumbers[];

void setup() {
  myGLCD.InitLCD();
}

void loop() {
  myGLCD.setFont(SmallFont);
  myGLCD.clrScr();
  myGLCD.print("Entering", CENTER, 0);
  myGLCD.print("Sleep Mode", CENTER, 8);
  myGLCD.print("in", CENTER, 16);
  myGLCD.print("Seconds", CENTER, 40);
  myGLCD.update();

  myGLCD.setFont(MediumNumbers);
  for (int s = 10; s >= 0; s--)
  {
    myGLCD.printNumI(s, CENTER, 24, 2, '0');
    myGLCD.update();
    delay(1000);
  }

  myGLCD.enableSleep();
  myGLCD.clrScr();
  myGLCD.setFont(SmallFont);
  myGLCD.print("Awake again!", CENTER, 0);
  myGLCD.print("Text has been", CENTER, 16);
  myGLCD.print("changed while", CENTER, 24);
  myGLCD.print("in Sleep Mode.", CENTER, 32);
  delay(5000);
  myGLCD.disableSleep();
  delay(5000);
}

  

实验场景图

 

下载库 https://github.com/wilmsn/LCD5110_Graph

【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
程序六:LCD5110_Graph 滚动文本演示

/*
  【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
  程序六:LCD5110_Graph 滚动文本演示
  接脚
  SCK - 引脚 8
  MOSI - 引脚 9
  直流 - 引脚 10
  RST - 引脚 12
  CS - 引脚 11
*/

#include <LCD5110_Graph.h>

LCD5110 myGLCD(8,9,10,12,11);

extern unsigned char SmallFont[];

int y;

void setup()
{
  myGLCD.InitLCD();
  myGLCD.setFont(SmallFont);
  randomSeed(analogRead(0));
}

void loop()
{
  y = random(0, 40);
  for (int i=84; i>=-(34*6); i--)
  {
    myGLCD.print("LCD5110_Graph Scrolling Text Demo ", i, y);
    myGLCD.update();
    delay(50);
  }
}

  实验场景图

【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
程序七:这个程序是最小字体的演示

/*
  【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
  程序七:这个程序是最小字体的演示
  接脚
  SCK - 引脚 8
  MOSI - 引脚 9
  直流 - 引脚 10
  RST - 引脚 12
  CS - 引脚 11
*/

#include <LCD5110_Graph.h>

LCD5110 myGLCD(8,9,10,12,11);

extern unsigned char TinyFont[];

void setup()
{
  myGLCD.InitLCD();
  myGLCD.setFont(TinyFont);
}

void loop()
{
  myGLCD.print(" !"#$%&'()*+,-./", CENTER, 0);
  myGLCD.print("0123456789:;<=>?", CENTER, 6);
  myGLCD.print("@ABCDEFGHIJKLMNO", CENTER, 12);
  myGLCD.print("PQRSTUVWXYZ[\\]^_", CENTER, 18);
  myGLCD.print("`abcdefghijklmno", CENTER, 24);
  myGLCD.print("pqrstuvwxyz{|}~ ", CENTER, 30);
  myGLCD.update();
  
  while (1);
}

  

实验场景图

【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
程序八:LCD5110屏的综合测试

/*
  【Arduino】168种传感器模块系列实验(资料代码+仿真编程+图形编程)
  程序八:LCD5110屏的综合测试
  接脚
  SCK - 引脚 8
  MOSI - 引脚 9
  直流 - 引脚 10
  RST - 引脚 12
  CS - 引脚 11
*/

#include <LCD5110_Graph.h>

LCD5110 myGLCD(8,9,10,12,11);

extern unsigned char SmallFont[];
extern unsigned char TinyFont[];
extern uint8_t arduino_logo[];
extern uint8_t The_End[];
extern uint8_t pacman1[];
extern uint8_t pacman2[];
extern uint8_t pacman3[];
extern uint8_t pill[];

float y;
uint8_t* bm;
int pacy;

void setup()
{
  myGLCD.InitLCD();
  myGLCD.setFont(SmallFont);
  randomSeed(analogRead(7));
}

void loop()
{
  myGLCD.clrScr();
  myGLCD.drawBitmap(0, 0, arduino_logo, 84, 48);
  myGLCD.update();

  delay(2000);
  
  myGLCD.clrScr();
  myGLCD.print("LCD5110_Graph", CENTER, 0);
  myGLCD.print("DEMO", CENTER, 20);
  myGLCD.drawRect(28, 18, 56, 28);
  for (int i=0; i<6; i++)
  {
    myGLCD.drawLine(57, 18+(i*2), 83-(i*3), 18+(i*2));
    myGLCD.drawLine((i*3), 28-(i*2), 28, 28-(i*2));
  }
  myGLCD.setFont(TinyFont);
  myGLCD.print("(C)2015 by", CENTER, 36);
  myGLCD.print("Henning Karlsen", CENTER, 42);
  myGLCD.update();
  
  delay(5000);
  
  myGLCD.clrScr();
  for (int i=0; i<48; i+=2)
  {
    myGLCD.drawLine(0, i, 83, 47-i);
    myGLCD.update();
  }
  for (int i=83; i>=0; i-=2)
  {
    myGLCD.drawLine(i, 0, 83-i, 47);
    myGLCD.update();
  }

  delay(2000);
  
  myGLCD.clrScr();
  myGLCD.drawRect(0, 0, 83, 47);
  for (int i=0; i<48; i+=4)
  {
    myGLCD.drawLine(0, i, i*1.75, 47);
    myGLCD.update();
  }
  for (int i=0; i<48; i+=4)
  {
    myGLCD.drawLine(83, 47-i, 83-(i*1.75), 0);
    myGLCD.update();
  }

  delay(2000);
  
  myGLCD.clrScr();
  for (int i=0; i<8; i++)
  {
    myGLCD.drawRoundRect(i*3, i*3, 83-(i*3), 47-(i*3));
    myGLCD.update();
  }

  delay(2000);
  
  myGLCD.clrScr();
  for (int i=0; i<17; i++)
  {
    myGLCD.drawCircle(41, 23, i*3);
    myGLCD.update();
  }

  delay(2000);
  
  myGLCD.clrScr();
  myGLCD.drawRect(0, 0, 83, 47);
  myGLCD.drawLine(0, 23, 84, 23);
  myGLCD.drawLine(41, 0, 41, 47);
  for (int c=0; c<4; c++)
  {
    for (int i=0; i<84; i++)
    {
      y=i*0.017453292519943295769236907684886;
      myGLCD.invPixel(i, (sin(y*6)*20)+23);
      myGLCD.update();
      delay(20);
    }
  }

  delay(2000);

  for (int pc=0; pc<3; pc++)
  {
    pacy=random(0, 28);
  
    for (int i=-20; i<84; i++)
    {
      myGLCD.clrScr();
      for (int p=4; p>((i+20)/20); p--)
        myGLCD.drawBitmap(p*20-8, pacy+7, pill, 5, 5);
      switch(((i+20)/3) % 4)
      {
        case 0: bm=pacman1;
                break;
        case 1: bm=pacman2;
                break;
        case 2: bm=pacman3;
                break;
        case 3: bm=pacman2;
                break;
      }
      myGLCD.drawBitmap(i, pacy, bm, 20, 20);
      myGLCD.update();
      delay(25);
    }
  }

  for (int i=0; i<25; i++)
  {
    myGLCD.clrScr();
    myGLCD.drawBitmap(0, i-24, The_End, 84, 24);
    myGLCD.update();
    delay(100);
  }
  myGLCD.setFont(SmallFont);
  myGLCD.print("Runtime (ms):", CENTER, 32);
  myGLCD.printNumI(millis(), CENTER, 40);
  myGLCD.update();
  for (int i=0; i<5; i++)
  {
    myGLCD.invert(true);
    delay(1000);
    myGLCD.invert(false);
    delay(1000);
  }
}

  

Graphics.c

const unsigned char arduino_logo[] ={
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xF8, 0xFC, 0xFC,   // 0x0010 (16) pixels
0xFE, 0xFE, 0x7F, 0x7F, 0x7F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0xFE, 0xFE, 0xFE,   // 0x0020 (32) pixels
0xFC, 0xFC, 0xF8, 0xF0, 0xF0, 0xE0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0,   // 0x0030 (48) pixels
0xF0, 0xF0, 0xF8, 0xFC, 0xFC, 0xFE, 0xFE, 0xFE, 0x7F, 0x7F, 0x7F, 0x3F, 0x3F, 0x3F, 0x3F, 0x7F,   // 0x0040 (64) pixels
0x7F, 0x7F, 0x7F, 0xFE, 0xFE, 0xFC, 0xFC, 0xF8, 0xF8, 0xF0, 0xE0, 0xC0, 0x86, 0x06, 0x06, 0x00,   // 0x0050 (80) pixels
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,   // 0x0060 (96) pixels
0x1F, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,   // 0x0070 (112) pixels
0x80, 0x80, 0x00, 0x00, 0x01, 0x01, 0x03, 0x0F, 0x1F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFE, 0xFC, 0xFE,   // 0x0080 (128) pixels
0xFF, 0xFF, 0xFF, 0x3F, 0x1F, 0x0F, 0x03, 0x01, 0x01, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0xF8,   // 0x0090 (144) pixels
0xF8, 0xF8, 0xF8, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x1F, 0xFF, 0xFF, 0xFF,   // 0x00A0 (160) pixels
0xFF, 0xFF, 0xFC, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x7F, 0xFF,   // 0x00B0 (176) pixels
0xFF, 0xFF, 0xFF, 0xFF, 0xF0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07,   // 0x00C0 (192) pixels
0x07, 0x07, 0x07, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xF0, 0xF8, 0xFE, 0xFF,   // 0x00D0 (208) pixels
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xF8, 0xF0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x07,   // 0x00E0 (224) pixels
0x07, 0x07, 0x07, 0x3F, 0x3F, 0x3F, 0x3F, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0,   // 0x00F0 (240) pixels
0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,   // 0x0100 (256) pixels
0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0xFF, 0xFE, 0xFE, 0xFC, 0xFC,   // 0x0110 (272) pixels
0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xFC, 0xFC, 0xFC, 0xFE, 0xFF, 0x7F, 0x7F, 0x3F, 0x3F,   // 0x0120 (288) pixels
0x1F, 0x0F, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x3F, 0x7F,   // 0x0130 (304) pixels
0x7F, 0xFF, 0xFE, 0xFC, 0xFC, 0xFC, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0xFC, 0xFC, 0xFE,   // 0x0140 (320) pixels
0xFE, 0xFF, 0x7F, 0x7F, 0x3F, 0x1F, 0x0F, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,   // 0x0150 (336) pixels
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0, 0xC0, 0x80, 0x00, 0x00,   // 0x0160 (352) pixels
0x00, 0x00, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0xC1, 0x81, 0x81, 0x01, 0x01, 0xC1, 0xC1, 0xC0, 0xC0,   // 0x0170 (368) pixels
0xC0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0xC0, 0xC0, 0x80, 0x00,   // 0x0180 (384) pixels
0x00, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC1, 0xC1, 0x01, 0x01, 0xC1, 0xC1, 0xC1, 0x01, 0x01,   // 0x0190 (400) pixels
0x01, 0xC1, 0xC1, 0x01, 0x00, 0x00, 0x80, 0xC0, 0xC0, 0xC0, 0xC0, 0x80, 0x80, 0x00, 0x00, 0x00,   // 0x01A0 (416) pixels
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xF8, 0xFF, 0x3F, 0x3B,   // 0x01B0 (432) pixels
0x3F, 0x7F, 0xFE, 0xF0, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0x1C, 0x3C, 0xFF, 0xFF, 0xC7, 0x00, 0x00,   // 0x01C0 (448) pixels
0xFF, 0xFF, 0xFF, 0xE0, 0xE0, 0xF1, 0x7F, 0x3F, 0x1F, 0x00, 0x3F, 0x7F, 0xFF, 0xE0, 0xC0, 0xE0,   // 0x01D0 (464) pixels
0xFF, 0x7F, 0x3F, 0x00, 0x00, 0xE0, 0xE0, 0xFF, 0xFF, 0xFF, 0xE0, 0xE0, 0xC0, 0x00, 0x00, 0xFF,   // 0x01E0 (480) pixels
0xFF, 0x07, 0x0F, 0x3E, 0xFC, 0xFF, 0xFF, 0x00, 0x00, 0x3F, 0x7F, 0xFF, 0xE0, 0xC0, 0xE1, 0x7F,   // 0x01F0 (496) pixels
0x7F, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
};

const unsigned char The_End[] ={
0x00, 0x80, 0x80, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xE0, 0x60, 0x00, 0x00,   // 0x0010 (16) pixels
0x80, 0xC0, 0xC0, 0x00, 0x00, 0xC0, 0xC0, 0xC0, 0x00, 0x00, 0x80, 0xC0, 0xC0, 0xC0, 0xC0, 0xE0,   // 0x0020 (32) pixels
0xC0, 0xC0, 0xC0, 0xC0, 0xE0, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0, 0xC0, 0xC0, 0xE0,   // 0x0030 (48) pixels
0xE0, 0xC0, 0xC0, 0xC0, 0xE0, 0xE0, 0x00, 0x00, 0x00, 0x80, 0x80, 0xC0, 0xC0, 0xC0, 0x00, 0x00,   // 0x0040 (64) pixels
0x00, 0x00, 0x80, 0xE0, 0xF0, 0xF0, 0x60, 0x40, 0xF0, 0xF0, 0xF0, 0xF0, 0xE0, 0xE0, 0xC0, 0xC0,   // 0x0050 (80) pixels
0x80, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x81, 0xFC, 0xFF, 0x0F, 0x03, 0x00, 0x00, 0x00,   // 0x0060 (96) pixels
0xEE, 0x6F, 0x67, 0xFF, 0xFF, 0x7F, 0x71, 0x30, 0xF0, 0xFF, 0x3F, 0x39, 0x38, 0x18, 0x00, 0x01,   // 0x0070 (112) pixels
0x00, 0xF8, 0xFF, 0x1F, 0x0F, 0x0C, 0x0D, 0x8D, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,   // 0x0080 (128) pixels
0x00, 0xC0, 0xFF, 0x7F, 0x0F, 0x0C, 0x0D, 0x0D, 0x84, 0x80, 0x80, 0x07, 0x07, 0x83, 0xFF, 0xFF,   // 0x0090 (144) pixels
0x1F, 0x3F, 0xFE, 0xF8, 0xF8, 0xFE, 0xDF, 0x03, 0x00, 0x00, 0x00, 0x03, 0xFF, 0xFF, 0x1F, 0x00,   // 0x00A0 (160) pixels
0x00, 0x80, 0x81, 0xC3, 0xE7, 0x7F, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x06, 0x07, 0x07, 0x03, 0x00,   // 0x00B0 (176) pixels
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x0F, 0x07, 0x03, 0x00, 0x00, 0x0F, 0x0F, 0x07, 0x00,   // 0x00C0 (192) pixels
0x00, 0x06, 0x06, 0x3F, 0x1F, 0x0F, 0x0F, 0x0E, 0x06, 0x06, 0x06, 0x07, 0x07, 0x03, 0x00, 0x00,   // 0x00D0 (208) pixels
0x00, 0x00, 0x06, 0x1F, 0x3F, 0x1F, 0x0F, 0x0E, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x03, 0x00,   // 0x00E0 (224) pixels
0x06, 0x0F, 0x07, 0x01, 0x00, 0x00, 0x00, 0x01, 0x0F, 0x07, 0x03, 0x00, 0x00, 0x18, 0x1C, 0x1F,   // 0x00F0 (240) pixels
0x0F, 0x07, 0x06, 0x07, 0x03, 0x03, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 
};

const unsigned char pacman1[] ={
0x80, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7E, 0x3E, 0x1C,   // 0x0010 (16) pixels
0x0C, 0x00, 0x00, 0x00, 0x1F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF9,   // 0x0020 (32) pixels
0xF0, 0xE0, 0xC0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x07, 0x0F,   // 0x0030 (48) pixels
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x07, 0x07, 0x03, 0x03, 0x00, 0x00, 0x00, 
};

const unsigned char pacman2[] ={
0x80, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFE, 0x7C,   // 0x0010 (16) pixels
0x7C, 0x38, 0x20, 0x00, 0x1F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xF9,   // 0x0020 (32) pixels
0xF9, 0xF0, 0xF0, 0xE0, 0xE0, 0xC0, 0x40, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x07, 0x0F,   // 0x0030 (48) pixels
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x07, 0x07, 0x03, 0x03, 0x01, 0x00, 0x00, 
};

const unsigned char pacman3[] ={
0x80, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFE, 0xFC,   // 0x0010 (16) pixels
0xF8, 0xF0, 0xE0, 0x80, 0x1F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,   // 0x0020 (32) pixels
0xFF, 0xFF, 0xFF, 0xFF, 0xFB, 0xF9, 0x79, 0x19, 0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x07, 0x0F,   // 0x0030 (48) pixels
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x07, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00, 
};

const unsigned char pill[] ={
0x0E, 0x1F, 0x1F, 0x1F, 0x0E, 
};

  

实验场景图