TVM 中的 Profiler 设计

发布时间 2023-05-06 09:54:38作者: Aurelius84

一、基本用法

首先看 Profiler 的用法:

with ms.Profiler() as profiler:
    # .... 用户代码
    
print("Tuning Time:")
print(profiler.table())

二、前端接口设计

其中 Profiler 类的设计是绑定和映射到了 C++ 端的接口上。Profile 提供了 Context 语义,支持 with 语句。

@register_object("meta_schedule.Profiler")
class Profiler(Object):
    """Tuning time profiler."""

    def __init__(self) -> None:
        self.__init_handle_by_constructor__(
            _ffi_api.Profiler,  # type: ignore # pylint: disable=no-member
        )

    def get(self) -> Dict[str, float]:
        """Get the profiling results in seconds"""
        return _ffi_api.ProfilerGet(self)  # type: ignore # pylint: disable=no-member

    def table(self) -> str:
        """Get the profiling results in a table format"""
        return _ffi_api.ProfilerTable(self)  # type: ignore # pylint: disable=no-member

    def __enter__(self) -> "Profiler":
        """Entering the scope of the context manager"""
        _ffi_api.ProfilerEnterWithScope(self)  # type: ignore # pylint: disable=no-member
        return self

    def __exit__(self, ptype, value, trace) -> None:
        """Exiting the scope of the context manager"""
        _ffi_api.ProfilerExitWithScope(self)  # type: ignore # pylint: disable=no-member

    @staticmethod
    def current() -> Optional["Profiler"]:
        """Get the current profiler."""
        return _ffi_api.ProfilerCurrent()  # type: ignore # pylint: disable=no-member

    @staticmethod
    def timeit(name: str):
        """Timeit a block of code"""

        @contextmanager
        def _timeit():
            try:
                f = _ffi_api.ProfilerTimedScope(name)  # type: ignore # pylint: disable=no-member
                yield
            finally:
                if f:
                    f()

        return _timeit()

其中 enter 调用时会执行 ProfilerEnterWithScope 其负责往一个 Stack 式的结构中添加一个 Profiler 对象:

void Profiler::EnterWithScope() {
  ThreadLocalProfilers()->push_back(*this);
  (*this)->total_timer = ProfilerTimedScope("Total");
}

在退出 with 语句时,调用 exit 执行 ProfilerExitWithScope 会调用 ProfilerTimedScope() 对象返回的函数,触发当前层计时结束。
profiler.table() 负责收集所有的耗时统计信息,并按照预定义的格式 format 展示给用户。

// std::unordered_map<std::string, double> stats_sec; << 这家伙是被所有的Profiler共享的
// runtime::PackedFunc total_timer; << 负责外层的整体耗时计算

String ProfilerNode::Table() const {
  CHECK(!stats_sec.empty()) << "ValueError: The stats are empty. Please run the profiler first.";
  CHECK(stats_sec.count("Total"))
      << "ValueError: The total time is not recorded. This method should be called only after "
         "exiting the profiler's with scope.";
  double total = stats_sec.at("Total");
  struct Entry {
    String name;
    double minutes;
    double percentage;
    bool operator<(const Entry& other) const { return percentage > other.percentage; }
  };
  std::vector<Entry> table_entry;
  for (const auto& kv : stats_sec) {
    table_entry.push_back(Entry{kv.first, kv.second / 60.0, kv.second / total * 100.0});
  }
  std::sort(table_entry.begin(), table_entry.end());
  support::TablePrinter p;
  p.Row() << "ID"
          << "Name"
          << "Time (min)"
          << "Percentage";
  p.Separator();
  for (int i = 0, n = table_entry.size(); i < n; ++i) {
    if (i == 0) {
      p.Row() << "" << table_entry[i].name << table_entry[i].minutes << table_entry[i].percentage;
    } else {
      p.Row() << i << table_entry[i].name << table_entry[i].minutes << table_entry[i].percentage;
    }
  }
  p.Separator();
  return p.AsStr();
}

三、后端接口设计

// TVM 框架中某个函数
void Apply(const TaskScheduler& task_scheduler, int task_id,
             const Array<MeasureCandidate>& measure_candidates,
             const Array<BuilderResult>& builder_results,
             const Array<RunnerResult>& runner_results) final {
    auto _ = Profiler::TimedScope("MeasureCallback/AddToDatabase");  // 构造时触发计时开始
    // 框架代码
    
  } // 出了函数的作用域,_ 对象会被析构,触发计时结束,计算duration,放到全局的table中
 
TimedScope的实现仅仅是返回了一个ScopedTimer对象,由ScopedTimer对象的析构函数负责触发「计时结束」。
ScopedTimer Profiler::TimedScope(String name) { return ScopedTimer(ProfilerTimedScope(name)); }


PackedFunc ProfilerTimedScope(String name) {
  if (Optional<Profiler> opt_profiler = Profiler::Current()) {           // <---- Profiler::Current()是一个「栈」设计,为了支持「嵌套统计」功能
    return TypedPackedFunc<void()>([profiler = opt_profiler.value(),                  //
                                    tik = std::chrono::high_resolution_clock::now(),  // <--- 创建一个函数deleter回调函数,借助lambda函数传递计时起始点
                                    name = std::move(name)]() {
      auto tok = std::chrono::high_resolution_clock::now();
      double duration =
          std::chrono::duration_cast<std::chrono::nanoseconds>(tok - tik).count() / 1e9;
      profiler->stats_sec[name] += duration;      // <---- 
    });
  }
  return nullptr;
}

TVM 中的 Profiler 是支持多重任意嵌套的,实现通过了一个 Vector<Profile> 模拟了栈了操作:

std::vector<Profiler>* ThreadLocalProfilers() {
  static thread_local std::vector<Profiler> profilers;   // <---- 支持嵌套,全局stack 结构
  return &profilers;
}

void Profiler::EnterWithScope() {
  ThreadLocalProfilers()->push_back(*this);     // 入栈
  (*this)->total_timer = ProfilerTimedScope("Total");
}

void Profiler::ExitWithScope() {
  ThreadLocalProfilers()->pop_back();   // 出栈
  if ((*this)->total_timer != nullptr) {
    (*this)->total_timer();
    (*this)->total_timer = nullptr;
  }
}

附录:飞桨 Profiler 设计

一、基本用法

如下是一个简单的使用样例:

import paddle.fluid as fluid
import paddle.fluid.profiler as profiler

profiler.start_profiler('GPU')    # <---- 开始记录
for iter in range(10):
    if iter == 2:
        profiler.reset_profiler()
    # except each iteration
profiler.stop_profiler('total', '/tmp/profile')   # <---- 结束并记录结果到文件里

"""
------------------------->     Profiling Report     <-------------------------

Place: CPU
Time unit: ms
Sorted by total time in descending order in the same thread
#Sorted by number of calls in descending order in the same thread
#Sorted by number of max in descending order in the same thread
#Sorted by number of min in descending order in the same thread
#Sorted by number of avg in descending order in the same thread

Event                       Calls       Total       Min.        Max.        Ave.        Ratio.
thread0::conv2d             8           129.406     0.304303    127.076     16.1758     0.983319
thread0::elementwise_add    8           2.11865     0.193486    0.525592    0.264832    0.016099
thread0::feed               8           0.076649    0.006834    0.024616    0.00958112  0.000582432

#### 2) sorted_key = None  ####
# Since the profiling results are printed in the order of first end time of Ops,
# the printed order is feed->conv2d->elementwise_add
------------------------->     Profiling Report     <-------------------------

Place: CPU
Time unit: ms
Sorted by event first end time in descending order in the same thread

Event                       Calls       Total       Min.        Max.        Ave.        Ratio.
thread0::feed               8           0.077419    0.006608    0.023349    0.00967738  0.00775934
thread0::conv2d             8           7.93456     0.291385    5.63342     0.99182     0.795243
thread0::elementwise_add    8           1.96555     0.191884    0.518004    0.245693    0.196998
"""

二、前端接口设计

上面涉及到了两个核心的接口:start_profilerstop_profiler

def start_profiler(state, tracer_option='Default'):
    if state == "GPU":
        prof_state = core.ProfilerState.kCUDA
    # ......
    if tracer_option == "Default":
        prof_tracer_option = core.TracerOption.kDefault
    # .....
    
    core.set_tracer_option(prof_tracer_option)
    core.enable_profiler(prof_state)

def stop_profiler(sorted_key=None, profile_path='/tmp/profile'):
    core.disable_profiler(key_map[sorted_key], profile_path)

这两个接口内部实现都是通过「修改全局变量开关」来实现的,这些接口均通过 Pybind 映射到C++端:

static TracerOption g_tracer_option = TracerOption::kDefault;  // 全局静态变量

void SetTracerOption(TracerOption option) {
  std::lock_guard<std::mutex> l(profiler_mu);
  g_tracer_option = option;
}


class ProfilerHelper {
 public:
  // The profiler state, the initial value is ProfilerState::kDisabled
  static ProfilerState g_state;
  
  // 省略
}

三、后端接口设计

C++ 端的主要用法:

  LOG(INFO) << "Usage 2: RecordEvent";
  for (int i = 1; i < 5; ++i) {
    std::string name = "evs_op_" + std::to_string(i);
    RecordEvent record_event(name);
    int counter = 1;
    while (counter != i * 1000) counter++;
  }

可以看出提供的核心数据结构类是 RecordEvent ,也是借助对象的构造和析构来实现的。

// Default tracing level.
// It is Recommended to set the level explicitly.
static constexpr uint32_t kDefaultTraceLevel = 4;

class RecordEvent {
 public:
  static bool IsEnabled();
  
    explicit RecordEvent(
      const std::string& name,
      const TracerEventType type = TracerEventType::UserDefined,
      uint32_t level = kDefaultTraceLevel,
      const EventRole role = EventRole::kOrdinary);

    void End();

    ~RecordEvent() { End(); }
    
 private:
   std::string* name_{nullptr};
   uint64_t start_ns_;
   // 省略其他成员
 }

可以看出构造时初始化 start_ns_成员,在析构时调用 End 函数:

void RecordEvent::End() {
  uint64_t end_ns = PosixInNsec();
  HostEventRecorder<CommonEvent>::GetInstance().RecordEvent(
          shallow_copy_name_, start_ns_, end_ns, role_, type_);
}

从实现上看,框架层面所有的 Event 是保存到全局单例 HostEventRecorder 中的,包含了name、时间起点、终点、类型、角色:

template <typename EventType>
class HostEventRecorder {
 public:
  // singleton
  static HostEventRecorder &GetInstance() {
    static HostEventRecorder instance;
    return instance;
  }