刨根问底

unity Transform 的 Rotate(xAngle: float, yAngle: float, zAngle: float, relativeTo: Space = Space.Self, Space.World); 刨根问底

public class demoword2 : MonoBehaviour { // Start is called before the first frame update void Start() { //transform.Rotate(60, 70, 80, Space.World); ......
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