神殿
沙漠神殿(科幻版)
#include <iostream> #include <string> #include "minecraft.h" using namespace std; TxMinecraft mc; int x,y,z,id,data; void a(){ //第一面 id=24; data=2; mc ......
沙漠神殿 Pro Max
#include <iostream> #include "Windows.h" #include "minecraft.h" TxMinecraft mc; using namespace std; int id=179,data=1; void you(int x,int y,int z){ m ......
沙漠神殿plus
#include <iostream> #include "Windows.h" #include "minecraft.h" TxMinecraft mc; using namespace std; int id=179,data=1; void you(int x,int y,int z){ m ......
c++ 科幻版 沙漠神殿2
#include <iostream> #include "minecraft.h" #include <string> using namespace std; TxMinecraft mc; int x,y,z; bool con; bool lianjie(){ return con=mc.C ......
沙漠神殿
#include <bits/stdc++.h> #include "minecraft.h" #include <Windows.h> using namespace std; TxMinecraft mc; int id = 159,data = 14; /*struct Block{ int ......
沙漠神殿(科幻版)
#include <iostream> #include "minecraft.h" #include "Windows.h" #include <string> using namespace std; TxMinecraft mc; int x,y,z,id,data; void a(){ // ......
沙漠神殿
#include <iostream> #include <string> #include "minecraft.h" using namespace std; TxMinecraft mc; void one(int x,int y,int z){ int id,data; id=179;dat ......
沙漠神殿(科幻版)
#include <iostream> #include <string> #include "minecraft.h" using namespace std; TxMinecraft mc; int main(int argc, char** argv) { bool con=mc.Connec ......
沙漠神殿 (x)
#include <iostream> #include <string> #include "Windows.h" #include "minecraft.h" TxMinecraft mc; using namespace std; int main(int argc, char** argv) ......
c++沙漠神殿
#include <iostream> #include "minecraft.h" #include <string> using namespace std; TxMinecraft mc; int x=0,y=0,z=0; int main(int argc, char** argv) { b ......
沙漠神殿
#include <iostream> #include "Windows.h" #include "minecraft.h" TxMinecraft mc; using namespace std; int id=179,data=1; void xian(int x,int y,int z){ ......
沙漠神殿
#include <iostream> #include "minecraft.h" using namespace std; TxMinecraft mc; void num1(int x,int y,int z,int id,int data){ for(int i = 0;i<=10;i++) ......
MC 沙漠神殿**还原
#include <iostream> #include "minecraft.h" using namespace std; TxMinecraft mc; int x=-864,y=150,z=280; int main(int argc, char** argv) { bool con=mc. ......
沙漠神殿(不完整版)
#include <iostream> #include "minecraft.h" using namespace std;//-851 98 104 TxMinecraft mc; int main(int argc, char** argv) { bool con=mc.ConnectMine ......
沙漠神殿
#include <iostream> #include <string> #include "minecraft.h" using namespace std; TxMinecraft mc; int x,y,z,id,data; bool con=mc.ConnectMinecraft("zk" ......