#include <iostream> #include <string> using namespace std; #include <stdio.h> #include <stdlib.h> #include <assert.h> #include <stdint.h> #ifdef WIN32 #pragma pack (push,1) #define UDXSTREAMPACKED #else #define UDXSTREAMPACKED __attribute__((packed,aligned(1))) #endif typedef uint8_t u8; typedef uint32_t u32; typedef uint16_t u16; typedef struct UDXSTREAMPACKED CSHead { uint32_t token; uint16_t type; uint32_t room; uint32_t user; }CSHead; typedef struct UDXSTREAMPACKED C2SCmdHead { CSHead head; uint32_t sn; }C2SCmdHead; typedef struct UDXSTREAMPACKED CSDataHead { C2SCmdHead head; u8 frame; u32 sn; }CSDataHead; int main() { cout << "hello,world" << endl; cout << "ni hao " <<endl; return 0; }