Unity资源路径匹配 GameObject go = new GameObject(); SpriteRenderer sr = go.AddComponent<SpriteRenderer>(); //路径:Assets/Resources/Img/image1.png sr.sprite = Resources.Load<Sprite>("Img/image1");
Unity资源路径匹配 GameObject go = new GameObject(); SpriteRenderer sr = go.AddComponent<SpriteRenderer>(); //路径:Assets/Resources/Img/image1.png sr.sprite = Resources.Load<Sprite>("Img/image1");